Playstation All-Stars Battle Royal Preview

…What if? That is what crossover fighting games were meant to do was to make dream matches possible. Jigglypuff vs. Kirby, Zelda vs. Princess Peach, Neirko from Heavenly Sword vs. Kratos from God of War, Sonic vs. Mario, Jak and Daxter vs. Ratchet and Clank….wait didn’t I just list like half Nintendo characters from the Super Smash Bros. series? Continue reading

The Ultimate Port| Ultimate Marvel vs. Capcom 3 Review

System(s): PS Vita

Developer and Publisher: Capcom

Genre: Fighting


Release Date:

Pros: Replayability, gameplay, story

Cons: Port, graphics, lack of DLC support


Story: N/A

Graphics: 6.5

Gameplay: 8

Music and Sound: 8

Replayability: 6

Overall: 7.5

With lack of Vita titles this year many games have gone somewhat unnoticed with the masses due to many games being just ports. Mortal Kombat Vita while a great option for fighting in the handheld department suffers such fate, so this is Capcom’s shot to maybe show it can do better on Vita’s hardware. Sadly though Ultimate Marvel vs. Capcom 3 suffers the same result as many ports on the PS Vita. Continue reading

Reaping the Unjust Rewards| Mass Effect 3 Review

System(s): PS3, XBox 360, PC

Developer: BioWare

Publisher: Electronic Arts (EA)

Genre: Third-Person Shooter, Action RPG


Release Date: March 6, 2012

Pros: Graphics, story, characters, gameplay

Cons:  THE ENDING, mindless “side missions”, tacked on multiplayer


Story: 7

Graphics: 9

Gameplay: 7

Music and Sound: 8

Replayability: 6.5

Overall: 7.5

First thing to get done and out of the way, yes the ending was horrible but not for some of the same reasons you’re thinking about. There will be spoilers just a heads up. Despite one of the most controversial endings to a video game franchise in recent memory, can Mass Effect 3 justify your purchase or should you run faster than Banshees teleport? Continue reading

Loser of the Week: Platinum Games/ Bayonetta 2

Platinum Games/ Bayonetta 2

Reason for Award: On Friday September 14, 2012  all announcements of the WiiU rolled out. The release date, and all the launch games that every Nintendo fan, and gamer alike would finally find out was announced. There there some games that awed and inspired, but no game has put as much rage in its announcement as Bayonetta 2. Bayonetta 2 Developers respond to WiiU Exclusivity <—–right in that article the developers state,

“Bayonetta is a brand that we want to see become stronger, reaching the hands of more and more gamers, so we have continued to consult with SEGA, the previous game’s publisher, on how we can make sure this takes place. Our answer was a new partnership with Nintendo…”

Now with this being said, what market Platinum Games? You took a once multiplatform game, meant for the hardcore and took it to a company that’s been solely catering to Casual gamers the last 6 years and make it exclusive?! Continue reading

Song of the Week: Linkin Park – Burn It Down

Another old feature I used to do on my MySpace, revitalized here and this week we’re highlighting a song or band. This is due to the fact that very time I listen to said song or band it gets me hyped. Their sound is unparalleled, and can not be obtain in any other song or artist from other genres. This week we highlight Burn It Down by Linkin Park. Though I do blame the 2011 NCAA Basketball Tournament for injecting this song every commercial they get, this song exemplifies great lyrics and great tone. The flow of music and sound of the artists singing is how rock music should sound. This is Linkin Park’s lastest single, and earns easily the Song of the Week.

Shaping for a Better Tomorrow| Sound Shapes Review

System(s): PS3, PS Vita (via PSN)

Developer: Queasy Games

Publisher: Sony

Genre: Platformer, Music

Rating: E

Release Date: August 7, 2012

Pros: addictive gameplay, superb music and sound, artsy graphics, user generated levels, cross saving

Cons: Short campaign


Story: N/A

Graphics: 8

Gameplay: 8

Music and Sound: 9.5

Replayability: 8

Overall: 8.5

In the sea of sequels and remakes there are very few new ideas that shine like a beacon of light. Queasy Games is the master behind a game where everything is literally chained to music. Every sound, to the yellow notes you collect, the enemies you encounter and the background and platforms themselves spew an orchestral symphony that no other game can obtain. Continue reading

Relic of the Week: Payphones


Last Used: 90s

This is a new feature that I wanted to start where I highlight an old piece of gadget and just talk about how vital it was before it became obsolete. This week we look at the payphone. Before cellphones were invented, this was the only way to call someone when you were outside. In almost every store, and parking lot these were prominent either on walls or out on phone booths. You payed 50 cents per thirty minutes, so every dollar was an hour of talk to any local number. The payphones were also always stationed near phone books, so that if you didn’t know the number to where you were dialing, you could look it up in the book and not have to use 411 (the information number). As soon as the cell phone was invented, many of payphones were either taken out, or used to the point of no repair since parts are now hard to find.

Player of the Week: Talim


From: Soul Edge, SoulCalibur I – IV

Reason for Award: Well another MySpace classic, where I would highlight a character that I used very often (or mained as its called in the Fighting Genre sector). This a tribute to one of my favorite SoulCalibur characters of all time, Talim. Very agile and fast she can respond to any sticky situation, her combos are easy to learn for new comers and well very sexy to boot.

Player of the Month: Edge


From: Toronto, Ontario, Canada

Status: WWE Hall of Fame, Mainly WWE Smackdown

Finishing Move: Spear

WWE Real Life Achievements: First Money in the Bank Winner, Creator of the TLC match, One of the first to participate in Elimination Chamber, 14 time Tag Team Champion, WWE Champion, WCW Champion, World Heavyweight Champion, 2001 King of the Ring, WWE Intercontinental Champion, WCW US Title

WWE Video Game Achievements: With the exception of holding the ECW and the Hardcore titles, pretty much emulates real life.

Reason for Award: Quite possibly my favorite wrestler of all time, the man they called the Rated R Superstar Edge. He one of the few wrestlers I followed during their whole wrestling career. He started as one of the top notch tag team specialist with his “brother” Christian. They both dominated the scene in the 90s, capturing a total of around 12 titles. Though when those two men went off their separate ways Edge seemed to find a way to skyrocket to the main event. Though many pinpoint the internet love triangle between him, Lita and (then boyfriend) Matt Hardy the start of Edge’s career, I believe he was destined for main event greatness from the start. His charisma, and in ring ability give him the distinction of being the rare breed of wrestler who can both entertain and still have talent to back up what he said.

Sumioni: Demon Arts Preview

Much like many titles in the PSN for PS Vita, Suniomi: Demon Arts leaves much to be desired. In much vain as Muramasa: Demon Blade for the Wii, this highly stylized action game is your basic run-of-the-mill hack and slash defeating your way to the boss at the end of each level. Sure much like Okami you can draw in attacks, it doesn’t really engage the play in any way, shape or form. It’s available now for those are intrigued by the trailer for PS Vita.